Chao GardenEvolved

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Board gear

Every helmet, pair of goggles and board a chao can wear downhill, with how each is unlocked and what it costs.

An unlock and a price are not alternatives: the unlock is what puts a piece in the Market, and the price is what it then costs. “Earned, not sold” means the unlock hands it over outright.

40 entries · from the game at 28febcd

GearSlotHow to get itPriceNotes
Skate LidHelmetClear City EscapeEarned, not soldA half-shell with a stubby peak. The first thing you earn, and the last thing you outgrow.
Downhill RacerHelmetOn sale from the start2,200 ringsFull face, tinted visor, tail spoiler. Built for the numbers, not the tricks.
Powder CapHelmetClear Avalanche!Earned, not soldEarflaps, a chin cord and a bobble. Warm enough for a north face.
Vac BubbleHelmetClear Cargo RunEarned, not soldA sealed canopy on a pressure collar. Nobody asked whether a chao needs air out there.
Hill CrownHelmetOn sale from the start6,500 ringsSix points, twelve stones and no protection whatsoever.
Shell CapHelmetOn sale from the start1,500 ringsThe top half of an egg, cracked clean off. Somebody's, once.
Flight CapHelmetClear Sunside Surf in under 82 seconds2,400 ringsLeather, buckled, two swept fins at the back. Built for someone who expected to be flying.
Guardian CrestHelmetClear Avalanche! without crashing3,200 ringsBanded shell with a spade ridge over the crown. The last of its line, and it looks it.
Treasure HunterHelmetFinish a run still holding 150 rings3,000 ringsA heart-shaped brow and two pointed ear fins. Worn by someone who is here for the rings.
Pail GuardHelmetOn sale from the start400 ringsA dented pail and a chin cord. Protection in the sense that it is, technically, on your head.
Deep BellHelmetLand 30 tricks in one run2,800 ringsA brass bell with a porthole and a hose that goes nowhere. Heavier than the hill requires.
Orbit DomeHelmetWin the race on Ring Divide4,200 ringsA sealed dome under a gold sun-shield. Overqualified everywhere except the ring belt.
Piste GogglesGogglesWin the race on Avalanche!Earned, not soldOne wide lens, no seams. Keeps the mountain out of your eyes.
River MaskGogglesClear Flooded ForestEarned, not soldTwo sealed cups and a hard bridge. Made for going under, worn for staying up.
Scan VisorGogglesClear Meteor HerdEarned, not soldA lit bar on two arms, and one unpaired pip that is definitely reading something.
AviatorsGogglesOn sale from the start1,800 ringsBrass rings on a wide band. Older than the sport by about eighty years.
Star ShadesGogglesOn sale from the start1,200 ringsTwo glowing stars where the lenses should be. Visibility: debatable.
SparkplateGogglesOn sale from the start1,600 ringsA hinged faceplate with a green window. For grinds that throw a lot of metal.
Emerald LensesGogglesFinish a run still holding 100 rings5,000 ringsTwo cut emeralds in a hairline frame. They catch the light on every roll, which is the point.
SlipstreamGogglesClear City Escape in under 60 seconds2,200 ringsOne wraparound pane split by a bridge vent. Nothing on it rattles at speed.
Brass OpticsGogglesOn sale from the start2,600 ringsTwo brass barrels that do not match, one of which telescopes. Neither improves your vision.
HeartbreakersGogglesOn sale from the start2,000 ringsPink hearts, worn without a trace of irony. Pairs with the ear fins, obviously.
SpyglassGogglesLand 20 tricks in one run1,800 ringsOne big lens, one small, and an antenna that receives nothing. Reads the hill a beat early anyway.
Bug EyesGogglesClear Sunside Surf900 ringsTwo bulging domes on a rubber strap. Enormous field of view, no dignity whatsoever.
City CarverBoardWin the race on City EscapeEarned, not soldLong, pointed and low on a wide wheelbase. Street vocabulary, read as speed.
Park TwinBoardOn sale from the start3,000 ringsDead symmetric with a big kick at both ends. Rides switch without noticing.
SwallowtailBoardWin the race on Flooded ForestEarned, not soldShort, fat and split at the back, on twin keels. Holds a line through moving water.
Cargo SledBoardWin the race on Cargo RunEarned, not soldBroad, low, and floating on two pontoons. Built to move crates, not chao.
Drive BoardBoardWin the race on Meteor HerdEarned, not soldA deck built around a live Chaos Drive. The emitters do something. Probably.
Light Chaos BoardBoardClear every course6,000 ringsBarely there, and haloed. Clearing every hill is what makes it show up at all.
Angel Chaos BoardBoardWin the race on every course9,000 ringsSix feathers, and the rider's own halo riding the tail. Won by beating every race there is.
Devil Chaos BoardBoardWin the race on every course9,000 ringsMembrane wings, a spade tail and one horn. Won the same hard way.
TornadoBoardWin the race on Sunside Surf5,200 ringsBiplane wings and a nose propeller. It generates no lift whatsoever. It looks like it might.
Twin RollerBoardLand 40 tricks in one run4,400 ringsTwo big wheels down the centreline instead of four at the corners. Balance is now your problem.
Egg PodBoardClear Cargo Run without crashing6,800 ringsA floating half-sphere with a rim you stand inside. Built to be sat in, not ridden.
Guardian StoneBoardFinish a run still holding 200 rings7,500 ringsA plain deck with a cut emerald turning above its tail. The board is the least interesting part.
Flame DragsterBoardClear Avalanche! in under 95 seconds5,600 ringsTwo fat rear wheels, two small up front, and an engine behind that throws fire. Subtle it is not.
NightwingBoardClear Meteor Herd without crashing6,400 ringsMembrane wings on jointed spars. Reads as bat rather than bird from behind, which is all anyone sees.
Orbit ShuttleBoardClear Ring Divide in under 76 seconds6,000 ringsDelta wings and twin thrusters. Re-entry optional; the ring belt is close enough.
Pintail CruiserBoardOn sale from the start1,400 ringsLong, soft-wheeled and entirely unbothered. The one board here with nothing to prove.